![]() ![]() ![]() It's a place where the traditional trinity of tank, healer and DPS really needs a fourth member, therapist, for those moments when the healer suddenly decides that pain is fascinating, or becomes masochistic enough to demand the monsters give them their share of agony. ![]() It's a game of fighting evil, yes, but also depression, mental collapse, and fear of both the dark and the fear of the unknown, all wrapped into a simple side-scrolling RPG made no less morbid by smacking somewhat of more pleasant games like Bookworm Adventures and Mario and Luigi. You think it'd be fun, actually going into the bowels of the Earth and fighting undead hordes, slobbering maggots, giant spiders, and your own mortal fears. When other RPGs do this, usually, it ends up that it's shorter than the base game while being very similar, but Red Hook Studios one-upped the competition again by making full campaigns alongside the main one and having new mechanics on top of new enemies.When a suicidally depressed leper is your party's healer, you've got problems.ĭarkest Dungeon is the antidote to all those cheery heroics in other games. These gave players not only more locations to explore but also new enemy types and more backstory for the universe. Aside from new classes, there were two significant add-ons, The Crimson Court and The Color of Madness. These mods are so brilliantly done that even the developers showcase and recommend them, which is not a thing in other RPGs these days. Mods take that further while also adding completely new experiences tailor-made to fit the game, like the Esper and the Mistake. Most games give you around five or so classes to use, like in Blizzard's Diablo games, but here, the base is 15 classes, plus two more with DLC. ![]() On Steam, one can find player-made mods of all kinds, from U.I. ![]()
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